← Elysium Nights newsUpdate for players · 9 to 15 October 2026

October update

Here’s what has changed on the chronicle site over the past week, from a new web address, name and look to Experience, live trackers in the dice roller, and a batch of Downtime fixes.

A new web address New

15 Oct

The site has moved. Elysium Nights now lives at:

elysiumnights.haleregales.co.uk

  • Update your bookmarks. The old railway.app address has been switched off and no longer opens the site.
  • Log in once more on the new address, with your email or with Discord. Your account, characters and everything else are just as you left them.
  • Older links won’t work. Links in Discord posts and password-reset emails from before 15 October still point to the old address. Use the new address instead, or ask for a fresh reset email.

A new name and a new look

11 to 12 Oct

  • The site is now called Elysium Nights. The new name appears on the login, sign-up and account pages, and in password-reset emails.
  • New welcome screen. When you visit the login page you’ll see a short candlelit splash with the chronicle’s tagline. It lasts about four seconds, and any click, tap or key skips it.
  • Dark mode by default. A sun/moon switch in the top-right corner of every page swaps between dark and light. Your choice is saved to your account, so it follows you to every device.

Experience New

13 Oct

The chronicle can now use Experience for character growth instead of the Downtime system. The Storyteller chooses which one is in use.

Earning it

  • The ST awards Experience with a reason. You’ll get a notice on your Landing page.
  • Your sheet keeps a full Experience log of everything earned and spent.
  • Any unspent Experience left over from character creation is now banked on your sheet.

Spending it

  • Open the Experience box on your sheet and use + / − on any trait Experience can buy. You can also pick up new Disciplines and paths, buy rituals, or buy off Flaws. The page shows the price of the next dot as you go.
  • Review & spend lists every dot and its cost before you confirm. It asks you for a Specialty when an Attribute or Ability reaches 4.
  • You can undo your own spend until the ST has marked it as seen.

Spends that wait for the ST

  • Out-of-clan Disciplines, Humanity or Path, Backgrounds, rituals and Flaw buy-offs wait for the ST’s approval, with the Experience held.
  • You can withdraw one while it’s waiting and get a refund.
  • You’ll get a notice when a request is approved or declined, or when the ST undoes a spend.

Willpower, Blood and Health in the dice roller

15 Oct

  • Current Willpower, Blood and Health now appear at the bottom of the dice roller sheet. Changes save straight away and update live on both your sheet and the ST’s.
  • Spend Willpower on a roll and it comes off your current Willpower automatically.
  • Wound penalties now come off rolls automatically. There’s an “Ignore wound penalty” option, and an Incapacitated character can’t roll from the sheet.
  • Your sheet has a collapsible history of every change to Willpower, Blood and Health.
  • Merits and Flaws now appear in the dice roller (Merits on the left, Flaws on the right), each with its notes underneath.
  • Rating dots on every sheet are now drawn properly, so filled and empty dots match in size.

Discord

9 Oct

  • Session recaps are now posted automatically to the Session Recaps channel after each session.
  • Dramatis Personae: each NPC can get their own forum post. It shows only what the players know, and it’s updated after sessions as you learn more.

Downtime fixes

10 Oct

These apply when the chronicle is using Downtime.

Co-ordinated actions and lessons

  • You can decline a co-ordinated action invite. If everyone declines, the lead’s action is cancelled and they get their Nights back.
  • You can withdraw from a lesson you’ve accepted, and the Nights come back to you.

Training

  • Training can start new traits. This covers any Ability, any Background and your in-clan Disciplines, not just ones already on your sheet. New out-of-clan Disciplines still need a teacher.
  • Training materials now belong to one character, and you only see your own.
  • Training and Teaching start at 1 Night, and the Nights stepper is gone from Feeding and healing.

Smaller changes

  • The dice pool lists every Ability, with unrated ones at 0.
  • The ST’s approval note on your character stays on your Landing page until you dismiss it.
  • Nature and Demeanor are now chosen from an Archetype list.

Bug fix: a Nosferatu’s Appearance 0 no longer gets bumped up to 1 when a character is approved, imported or saved.